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Frequently asked questions

CDs, legality, other operating systems, current state. The questions that always come first.

Last updated: 12 August 2026

Do I really need the original CDs?

Yes. Without them there are no maps, no graphics, no fonts and no mission texts. The program reads the discs and derives everything on your own machine.

Why not just bundle the game data?

Because it is not mine. Akte Europa and everything derived from it belongs to the rights holders. What ships is code only, and the bundled .pck is about 200 KB.

Does it run on Linux or macOS?

Not yet. Godot could do it, but a build for other systems is not set up. So Windows for now.

What is already playable?

Skirmishes and the 33-mission campaign. The simulation runs on the original’s own numbers: prices, hit points, attack, defence, range, reload time, speed, fuel and ammunition all come from the game’s records.

Is the project finished?

No. Next up are the full original campaign, a Reborn campaign of its own, multiplayer, a better skirmish mode, the in-game language switch, a reworked interface and a switchable Reborn graphics mode.

What does it cost?

Nothing. The code is on GitHub under GPL-3.0. Donations are voluntary and buy no features.

Can I help?

Yes, and not only as a programmer. Reverse engineering, graphics, testing with your own discs, translation and documentation are just as welcome.

How do I know the numbers are right?

Because they are verified. 13 sprite frames are pixel-identical against a second implementation, 26 map files are consumed with zero bytes left over, 4147 unit pictures are identical, 601 design records reproduced exactly, 33 mission texts matched character for character. Where something could not be recovered, the code marks it as an assumption.

Something missing or wrong? Write me, additions are welcome. info@openreborn.com